Deckbound Depths
Play Act 1 free in your browser. No download, no account.
Every fight tells you exactly how you will die.
Deckbound Depths is a roguelike deck-builder with no hidden information. Every
enemy shows its next move before it makes it — the number, the target, the
status it will inflict. The only question is whether you block it, race it, or
take it on the chin and keep swinging.
BUILD A DECK OUT OF WHAT THE DEPTHS GIVE YOU
• 106 cards across Warrior, Rogue and Mage — each with an upgraded "+" version
• 23 relics that rewrite the run's rules, from extra energy to thorns to gold multipliers
• 18 potions on a three-slot belt, tossable mid-fight when something better drops
• Keywords that change how you sequence a turn: Exhaust, Innate, Retain, Ethereal
• Curses that clog your hand until you pay to burn them out
FOUR ACTS, AND THEN NO FLOOR AT ALL
• The Dungeons, The Frozen Depths, The Infernal Forge and The Abyss — each with
its own palette, its own monsters, and its own original score
• 39 foes: 21 monsters, 7 elites and 11 bosses
• Every boss enrages at half health into a second, nastier pattern — and five of
them call reinforcements onto the battlefield mid-fight
• Branching maps of fights, elites, shops, rest sites, treasure and 14
choice-driven events
LOSE, LEARN, UNLOCK, DESCEND
• Every run scores — win or lose — and score becomes class XP that unlocks new cards
• 5 Ascension levels, each unlocked by a victory at the one below
• Endless mode for anyone who beats Ascension 5: the acts loop forever and the
numbers never stop climbing
• A daily challenge — same class, same difficulty, same seed for everyone, one
attempt per day
• Seeded runs: share a seed and hand someone the exact run you just played
• A Compendium that fills in as you play — every card, relic, potion, and a
Bestiary where an unmet enemy is a nameless silhouette until you fight it
BUILT TO RESPECT YOUR TIME
• A run is 45–90 minutes, and it saves and resumes mid-run
• Every keyword, status and intent explains itself on hover — no wiki required
• Mouse only. Nothing to memorise but the cards
WHAT'S IN THE FREE DEMO
Act 1 in full — all three classes, the whole Act 1 card and relic pool, the
shops, the events, and the act's boss. It ends when you beat it. The full game
carries on through three more acts, and adds Ascension, Endless and the daily
challenge.
Made in Godot 4. No third-party art or audio — everything here was made for it.
Play Act 1 free in your browser. No download, no account.
Every fight tells you exactly how you will die.
Deckbound Depths is a roguelike deck-builder with no hidden information. Every
enemy shows its next move before it makes it — the number, the target, the
status it will inflict. The only question is whether you block it, race it, or
take it on the chin and keep swinging.
BUILD A DECK OUT OF WHAT THE DEPTHS GIVE YOU
• 106 cards across Warrior, Rogue and Mage — each with an upgraded "+" version
• 23 relics that rewrite the run's rules, from extra energy to thorns to gold multipliers
• 18 potions on a three-slot belt, tossable mid-fight when something better drops
• Keywords that change how you sequence a turn: Exhaust, Innate, Retain, Ethereal
• Curses that clog your hand until you pay to burn them out
FOUR ACTS, AND THEN NO FLOOR AT ALL
• The Dungeons, The Frozen Depths, The Infernal Forge and The Abyss — each with
its own palette, its own monsters, and its own original score
• 39 foes: 21 monsters, 7 elites and 11 bosses
• Every boss enrages at half health into a second, nastier pattern — and five of
them call reinforcements onto the battlefield mid-fight
• Branching maps of fights, elites, shops, rest sites, treasure and 14
choice-driven events
LOSE, LEARN, UNLOCK, DESCEND
• Every run scores — win or lose — and score becomes class XP that unlocks new cards
• 5 Ascension levels, each unlocked by a victory at the one below
• Endless mode for anyone who beats Ascension 5: the acts loop forever and the
numbers never stop climbing
• A daily challenge — same class, same difficulty, same seed for everyone, one
attempt per day
• Seeded runs: share a seed and hand someone the exact run you just played
• A Compendium that fills in as you play — every card, relic, potion, and a
Bestiary where an unmet enemy is a nameless silhouette until you fight it
BUILT TO RESPECT YOUR TIME
• A run is 45–90 minutes, and it saves and resumes mid-run
• Every keyword, status and intent explains itself on hover — no wiki required
• Mouse only. Nothing to memorise but the cards
WHAT'S IN THE FREE DEMO
Act 1 in full — all three classes, the whole Act 1 card and relic pool, the
shops, the events, and the act's boss. It ends when you beat it. The full game
carries on through three more acts, and adds Ascension, Endless and the daily
challenge.
Made in Godot 4. No third-party art or audio — everything here was made for it.
| Updated | 20 days ago |
| Published | 28 days ago |
| Status | Released |
| Platforms | HTML5, Windows, Linux |
| Author | domakius |
| Genre | Card Game, Strategy |
| Made with | Godot |
| Tags | Dark Fantasy, deckbuilder, Difficult, Pixel Art, Roguelike, Roguelite, Singleplayer, Turn-Based Combat |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |
Purchase
In order to download this game you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:





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